2D Game Dev.
Turning caffeine and late nights into playable experiences.
Game dev is where I really learned how to code. You can't fake a 60fps render loop. Building games taught me the hard lessons about memory management, physics logic, and writing code that actually runs fast. I recognize and utilize the sheer power of engines like Phaser and Godot, and I also custom design levels and maps using Tiled to make sure every environment feels hand-crafted.
I do my best to take part in game jams and video game making competitions whenever I can. Recently, I won 1st place with a survival-stealth game called Last Light. There's nothing quite like the rush of building a complete, playable, and genuinely fun game in under 48 hours, proving that I can rapidly prototype and ship a polished experience when the clock is ticking.
Metrics / Details
Game Jams Won
1st Place
Engines
Godot / Phaser
Focus
Polish
Connect
something iconic.
Direct Lines
Discord