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2D Game Dev.

Turning caffeine and late nights into playable experiences.

Game dev is where I really learned how to code. You can't fake a 60fps render loop. Building games taught me the hard lessons about memory management, physics logic, and writing code that actually runs fast. I recognize and utilize the sheer power of engines like Phaser and Godot, and I also custom design levels and maps using Tiled to make sure every environment feels hand-crafted.

I do my best to take part in game jams and video game making competitions whenever I can. Recently, I won 1st place with a survival-stealth game called Last Light. There's nothing quite like the rush of building a complete, playable, and genuinely fun game in under 48 hours, proving that I can rapidly prototype and ship a polished experience when the clock is ticking.

Metrics / Details

Game Jams Won

1st Place

Engines

Godot / Phaser

Focus

Polish

Connect

Let's build
something iconic.

Direct Lines

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Discord

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